By Chris Foresman | Last updated July 6, 2009 9:55 AM CT
Web design has certainly come a long way since the first HTML files were published, and Cascading Style Sheets have given designers lots of freedom to specify typefaces, sizes, and styles for text. But most type on the Web is still limited to the 10 common "Web fonts" commissioned and distributed by Microsoft in the late 90s. Web designers and developers have done their best to work within these constraints, and even developed clever workarounds using images, Flash, and/or JavaScript.
A number of solutions have been proposed which would let developers use their preferred fonts directly, but getting everyone involved on the same page, so to speak, has revealed a morass of competing needs. Web designers want to be able to design websites using just the right typefaces—something that they can do with relative ease when working in print and other non-Web media. Browser vendors want to implement widely adopted standards so webpages render as well in one browser as they do in another. Type designers and font foundries want to make sure their font files aren't trivially easy to download, especially since fonts are already often pirated.
Current tools
Web designers have over a decade of experience using CSS to specify what fonts should be used when displaying a webpage. While a designer can specify any font by name, there's no guarantee that the viewer has that particular font installed. Thankfully, CSS allows designers to specify fallback fonts, and the browser will essentially go through the list specified in the stylesheet until a match is found among the installed fonts. CSS even allows a generic fallback such as "serif" or "fixed-width," and the browser will use whatever fonts are specified in its preferences for each of these generic classes.
Microsoft also decided to help by creating a set of fonts that it hoped would be widely distributed with operating systems. Known as the core "Web fonts," these are included with Windows and Mac OS X, and they are freely downloadable for Linux. These typefaces were specifically designed for screen use, and have since become the most commonly used type on the Web.
The collection includes 10 typefaces: the popular Verdana and Georgia, reworked versions of Times and Courier, Trebuchet MS, Andale Mono, Impact, the Helvetica-esque Arial (the default for Ars text), the Webdings dingbat font, and the generally-reviled Comic Sans. While the collection is certainly serviceable—especially Verdana and Georgia—it doesn't leave a whole lot of room for creativity and variety.
Designers can specify other fonts if the target audience can be reasonably expected to have those fonts installed. For instance, a blog about using Adobe Creative Suite software might reasonably assume that readers have Myriad Pro installed, since it comes with most Adobe design software. A Mac-centric website might specify Lucida Grande, Zapfino, or Helvetica, since those fonts are included with Mac OS X. As long as fallback fonts are defined, the page can be displayed on any computer, though it may lose some of the flair that the designer intended.
Designers have also developed a number of workarounds that allow them to design with whatever fonts they want. The simplest is to simply convert the type into static graphics—though that method can quickly eat up bandwidth, and prevents the type from being scaled. Another involves converting type into small Flash files in a method known as sIFR.
These methods share some drawbacks, however. Usability can be compromised, especially for those that rely on screen reading software. Users that either can't or don't have Flash installed won't be able to view all of the content as intended. As a result, the use of these methods is generally limited to headlines and banners, while the bulk of the text uses one of the common Web fonts.
More recently, a method known as Cufón text replacement has been implemented. This uses only HTML and JavaScript, displays type in whatever font a designer desires, and is still accessible to those with visual impairments. It works with most browsers, but it does require fonts to be converted to a special format, and the JavaScript is more complex than simply specifying a typeface. The rendering is also much slower than that of the browser's built-in text handling.
Latest method: @font-face
The most flexible method would be a way for a designer to link to a specific font file, have the browser download it once, and then use it as needed. The great thing is that this capacity already exists: the @font-face rule. This was originally part of the CSS2 spec, and Internet Explorer and Netscape initially supported it. However, both browsers used differing, proprietary font formats, so it was not widely adopted, and ended up being dropped from CSS2.1.
The @font-face rule is still a part of the expanded type specifications for CSS3, and Safari and Firefox have recently added support for @font-face use with standard TrueType and OpenType fonts. It's relatively trivial for designers to take advantage of @font-face—all that's needed is to host the font file on a Web server and add a link to it in a style sheet. Two Tokyo-based designers were commissioned to design a webpage that shows off Firefox 3.5's support for the feature, but you can also see @font-face in action for yourself if you have a recent version of Safari or the latest beta of Opera.
Unfortunately, there are two problems with @font-face. The first is that support for standard font formats isn't included in Internet Explorer, which still command a large percentage of the desktop browser market. Second, fonts are software, and software generally comes with licenses. While some fonts are freely licensed for Web use (the free Larabie Fonts or the Open Font Library), many font distributors expressly forbid putting fonts on a Web server. Mozilla had to license the fonts used in its @font-face example specifically for that page alone.
Can't we all just get along?
So, type designers and font foundries don't want their fonts ripped off, browser vendors want a single standard, and designers want to be able to use whatever font best suits the design at hand. So far there isn't one clear solution that reconciles these competing desires.
One proposal involves standardizing Microsoft's EOT format, though you can be sure none of the browser vendors except for Microsoft are too keen on that idea. Another solution from The Font Bureau's David Berlow amounts to including a table of permissions within the metadata of a font file that could control their use on the Web. Font vendor Ascender has even proposed creating yet another format specifically for fonts to be used on the Web.
The latest idea is from a company called Small Batch, which has developed a tool called TypeKit. TypeKit relies on fonts that it hosts itself, and designers use the fonts by adding some JavaScript to their code. It's designed to abstract all the hard stuff away from the developer, and even uses Cufón or sIFR as fallbacks for browsers that don't support @font-face. Small Batch is working with foundries to develop a Web-specific license for the fonts it hosts, and the company has recently secured a round of funding from venture capital firms and several new media luminaries.
So far these solutions have generated a lot of debate, but very little consensus. Designers aren't really keen on new font formats. Adding support for @font-face using standard TTF and OTF fonts is appealing to browser vendors, since they can simply tie into an OS's built-in font handling. And type designers and font foundries are left worrying that their creative work will end up being given away. (Although anyone who would go through the trouble of finding a font file in a browser's cache or pulling the URL out of a CSS file isn't likely the sort to care much for a font's EULA in the first place.) TypeKit seems to show the most promise, but designers might not want to rely on a third party's servers to make sure the fonts they specified actually display for an end user.
You can be sure designers will continue to push the envelope by using @font-face for browsers that support it and other solutions like Cufón for those that don't. Until there is one solution that everyone can agree on—whatever it is—expect to still see lots of Verdana, Georgia, and Arial on the Web. For now, it seems, we're just left with the promise of better, more varied typography.
from Ars Technica
Posted on Techcrunch January 14, 2009
At Google, when it rains, it pours. In the wake of announcing its first round of layoffs
this afternoon, Google has released several blog posts detailing the upcoming shutdown of a number of services (compiled here
by Danny Sullivan). Included among the upcoming closures are: Google Notebooks, Google Catalogs, Dodgeball, Google Video, Google Mashup Editor, and future development of Jaiku (though the service will live on).
Below we’ve summarized the upcoming changes:
Jaiku is currently being ported to Google App Engine, and will be released as an open source project on Google Code. However, while there will be no further development from Google, it will continue to stay online.
Dodgeball, which allows users to share their current locations using SMS messages, will be discontinued entirely though Google has yet to establish a timeframe more specific than “a couple of months”.
The Mashup Editor (which is in private beta) is being replaced by App Engine. (Click here
for Google’s post on Jaiku, Dodgeball, and its Mashup Editor).
Google Notebook
will continue to function for current users, but will no longer accept new ones. However, existing users won’t be able to use the browser extension, which makes the service significantly less useful. Among Google’s suggestions for replacements are SearchWiki, Google Docs, Tasks (Gmail), and Google Bookmarks.
Catalog Search
was meant to demonstrate Optical Character Recognition
, and fit the bill nicely. Now it has fallen out of favor as attention has shifted to Google’s Book Search.
Finally, Google Video will have its upload capabilities disabled
in a few months, though users will still be able to watch content that’s already in the system. This has been a long time coming, as Google Video has largely been considered redundant following Google’s acquisition of YouTube in 2006.
It’s unclear at this point if this is the start of a new trend: has Google slashed all it’s going to in the upcoming months, or are the future of its less popular products in doubt? Knol
, Google’s Wikipedia competitor, has largely failed to catch on. And what about Grand Central - the advanced telecom service that has a devout fan base, but still hasn’t been released to the general public?
Ars Techinica
By Ryan Paul | Published: May 29, 2008 - 08:20AM CT
Our testing of the latest release candidate reinforces the belief held by many that Firefox 3 represents a major breakthrough in performance, usability, and resource efficiency. But that isn't enough for its intrepid developers, who also plan to set a new record for the most software downloaded in 24 hours.
Mozilla plans to host a worldwide Download Day following the upcoming official release of Firefox 3. The number of total unique downloads will be tabulated and submitted to the Guinness World Records organization for evaluation and potential inclusion in the Guinness World Records. There is no existing record for most software downloaded in 24 hours, so Mozilla has a good chance of being the first to appear inGuinness.
Mozilla is encouraging users and enthusiasts to participate by downloading Firefox 3 on the day of its release. Those who want to preemptively show their support and get a reminder when the release comes can sign up and pledge to download at the Spread Firefox web site. Firefox enthusiasts are also planning Download Day parties in many regions.
Mozilla's community-driven Spread Firefox web site announced earlier this year that the total number of Firefox downloads had exceeded 500 million. The number on the download counter continues to climb and will likely get a big boost following the Firefox 3 release. Statistics published by Mozilla's John Lilly last year revealed that Firefox had approximately 125 million daily users—the number has since grown to approximately 175 million. Firefox market share continues to grow and is especially high in some parts of Europe.
We have been testing Firefox 3 since the earliest alpha releases and have consistently been impressed with its performance improvements and strong feature set. After the upcoming release, Firefox will hopefully continue to see increased growth.
Gin, Television, and Social Surplus
By Clay Shirky on April 26, 2008 10:48 AM
(This is a lightly edited transcription of a speech I gave at the Web 2.0 conference, April 23, 2008.)
I was recently reminded of some reading I did in college, way back in the last century, by a British historian arguing that the critical technology, for the early phase of the industrial revolution, was gin.
The transformation from rural to urban life was so sudden, and so wrenching, that the only thing society could do to manage was to drink itself into a stupor for a generation. The stories from that era are amazing-- there were gin pushcarts working their way through the streets of London.
And it wasn't until society woke up from that collective bender that we actually started to get the institutional structures that we associate with the industrial revolution today. Things like public libraries and museums, increasingly broad education for children, elected leaders--a lot of things we like--didn't happen until having all of those people together stopped seeming like a crisis and started seeming like an asset.
It wasn't until people started thinking of this as a vast civic surplus, one they could design for rather than just dissipate, that we started to get what we think of now as an industrial society.
If I had to pick the critical technology for the 20th century, the bit of social lubricant without which the wheels would've come off the whole enterprise, I'd say it was the sitcom. Starting with the Second World War a whole series of things happened--rising GDP per capita, rising educational attainment, rising life expectancy and, critically, a rising number of people who were working five-day work weeks. For the first time, society forced onto an enormous number of its citizens the requirement to manage something they had never had to manage before--free time.
And what did we do with that free time? Well, mostly we spent it watching TV.
We did that for decades. We watched I Love Lucy. We watched Gilligan's Island. We watch Malcolm in the Middle. We watch Desperate Housewives. Desperate Housewives essentially functioned as a kind of cognitive heat sink, dissipating thinking that might otherwise have built up and caused society to overheat.
And it's only now, as we're waking up from that collective bender, that we're starting to see the cognitive surplus as an asset rather than as a crisis. We're seeing things being designed to take advantage of that surplus, to deploy it in ways more engaging than just having a TV in everybody's basement.
This hit me in a conversation I had about two months ago. As Jen said in the introduction, I've finished a book called Here Comes Everybody, which has recently come out, and this recognition came out of a conversation I had about the book. I was being interviewed by a TV producer to see whether I should be on their show, and she asked me, "What are you seeing out there that's interesting?"
I started telling her about the Wikipedia article on Pluto. You may remember that Pluto got kicked out of the planet club a couple of years ago, so all of a sudden there was all of this activity on Wikipedia. The talk pages light up, people are editing the article like mad, and the whole community is in an ruckus--"How should we characterize this change in Pluto's status?" And a little bit at a time they move the article--fighting offstage all the while--from, "Pluto is the ninth planet," to "Pluto is an odd-shaped rock with an odd-shaped orbit at the edge of the solar system."
So I tell her all this stuff, and I think, "Okay, we're going to have a conversation about authority or social construction or whatever." That wasn't her question. She heard this story and she shook her head and said, "Where do people find the time?" That was her question. And I just kind of snapped. And I said, "No one who works in TV gets to ask that question. You know where the time comes from. It comes from the cognitive surplus you've been masking for 50 years."
So how big is that surplus? So if you take Wikipedia as a kind of unit, all of Wikipedia, the whole project--every page, every edit, every talk page, every line of code, in every language that Wikipedia exists in--that represents something like the cumulation of 100 million hours of human thought. I worked this out with Martin Wattenberg at IBM; it's a back-of-the-envelope calculation, but it's the right order of magnitude, about 100 million hours of thought.
And television watching? Two hundred billion hours, in the U.S. alone, every year. Put another way, now that we have a unit, that's 2,000 Wikipedia projects a year spent watching television. Or put still another way, in the U.S., we spend 100 million hours every weekend, just watching the ads. This is a pretty big surplus. People asking, "Where do they find the time?" when they're looking at things like Wikipedia don't understand how tiny that entire project is, as a carve-out of this asset that's finally being dragged into what Tim calls an architecture of participation.
Now, the interesting thing about a surplus like that is that society doesn't know what to do with it at first--hence the gin, hence the sitcoms. Because if people knew what to do with a surplus with reference to the existing social institutions, then it wouldn't be a surplus, would it? It's precisely when no one has any idea how to deploy something that people have to start experimenting with it, in order for the surplus to get integrated, and the course of that integration can transform society.
The early phase for taking advantage of this cognitive surplus, the phase I think we're still in, is all special cases. The physics of participation is much more like the physics of weather than it is like the physics of gravity. We know all the forces that combine to make these kinds of things work: there's an interesting community over here, there's an interesting sharing model over there, those people are collaborating on open source software. But despite knowing the inputs, we can't predict the outputs yet because there's so much complexity.
The way you explore complex ecosystems is you just try lots and lots and lots of things, and you hope that everybody who fails fails informatively so that you can at least find a skull on a pikestaff near where you're going. That's the phase we're in now.
Just to pick one example, one I'm in love with, but it's tiny. A couple of weeks one of my students at ITP forwarded me a a project started by a professor in Brazil, in Fortaleza, named Vasco Furtado. It's a Wiki Map for crime in Brazil. If there's an assault, if there's a burglary, if there's a mugging, a robbery, a rape, a murder, you can go and put a push-pin on a Google Map, and you can characterize the assault, and you start to see a map of where these crimes are occurring.
Now, this already exists as tacit information. Anybody who knows a town has some sense of, "Don't go there. That street corner is dangerous. Don't go in this neighborhood. Be careful there after dark." But it's something society knows without society really knowing it, which is to say there's no public source where you can take advantage of it. And the cops, if they have that information, they're certainly not sharing. In fact, one of the things Furtado says in starting the Wiki crime map was, "This information may or may not exist some place in society, but it's actually easier for me to try to rebuild it from scratch than to try and get it from the authorities who might have it now."
Maybe this will succeed or maybe it will fail. The normal case of social software is still failure; most of these experiments don't pan out. But the ones that do are quite incredible, and I hope that this one succeeds, obviously. But even if it doesn't, it's illustrated the point already, which is that someone working alone, with really cheap tools, has a reasonable hope of carving out enough of the cognitive surplus, enough of the desire to participate, enough of the collective goodwill of the citizens, to create a resource you couldn't have imagined existing even five years ago.
So that's the answer to the question, "Where do they find the time?" Or, rather, that's the numerical answer. But beneath that question was another thought, this one not a question but an observation. In this same conversation with the TV producer I was talking about World of Warcraft guilds, and as I was talking, I could sort of see what she was thinking: "Losers. Grown men sitting in their basement pretending to be elves."
At least they're doing something.
Did you ever see that episode of Gilligan's Island where they almost get off the island and then Gilligan messes up and then they don't? I saw that one. I saw that one a lot when I was growing up. And every half-hour that I watched that was a half an hour I wasn't posting at my blog or editing Wikipedia or contributing to a mailing list. Now I had an ironclad excuse for not doing those things, which is none of those things existed then. I was forced into the channel of media the way it was because it was the only option. Now it's not, and that's the big surprise. However lousy it is to sit in your basement and pretend to be an elf, I can tell you from personal experience it's worse to sit in your basement and try to figure if Ginger or Mary Ann is cuter.
And I'm willing to raise that to a general principle. It's better to do something than to do nothing. Even lolcats, even cute pictures of kittens made even cuter with the addition of cute captions, hold out an invitation to participation. When you see a lolcat, one of the things it says to the viewer is, "If you have some sans-serif fonts on your computer, you can play this game, too." And that's message--I can do that, too--is a big change.
This is something that people in the media world don't understand. Media in the 20th century was run as a single race--consumption. How much can we produce? How much can you consume? Can we produce more and you'll consume more? And the answer to that question has generally been yes. But media is actually a triathlon, it 's three different events. People like to consume, but they also like to produce, and they like to share.
And what's astonished people who were committed to the structure of the previous society, prior to trying to take this surplus and do something interesting, is that they're discovering that when you offer people the opportunity to produce and to share, they'll take you up on that offer. It doesn't mean that we'll never sit around mindlessly watching Scrubs on the couch. It just means we'll do it less.
And this is the other thing about the size of the cognitive surplus we're talking about. It's so large that even a small change could have huge ramifications. Let's say that everything stays 99 percent the same, that people watch 99 percent as much television as they used to, but 1 percent of that is carved out for producing and for sharing. The Internet-connected population watches roughly a trillion hours of TV a year. That's about five times the size of the annual U.S. consumption. One per cent of that is 100 Wikipedia projects per year worth of participation.
I think that's going to be a big deal. Don't you?
Well, the TV producer did not think this was going to be a big deal; she was not digging this line of thought. And her final question to me was essentially, "Isn't this all just a fad?" You know, sort of the flagpole-sitting of the early early 21st century? It's fun to go out and produce and share a little bit, but then people are going to eventually realize, "This isn't as good as doing what I was doing before," and settle down. And I made a spirited argument that no, this wasn't the case, that this was in fact a big one-time shift, more analogous to the industrial revolution than to flagpole-sitting.
I was arguing that this isn't the sort of thing society grows out of. It's the sort of thing that society grows into. But I'm not sure she believed me, in part because she didn't want to believe me, but also in part because I didn't have the right story yet. And now I do.
I was having dinner with a group of friends about a month ago, and one of them was talking about sitting with his four-year-old daughter watching a DVD. And in the middle of the movie, apropos nothing, she jumps up off the couch and runs around behind the screen. That seems like a cute moment. Maybe she's going back there to see if Dora is really back there or whatever. But that wasn't what she was doing. She started rooting around in the cables. And her dad said, "What you doing?" And she stuck her head out from behind the screen and said, "Looking for the mouse."
Here's something four-year-olds know: A screen that ships without a mouse ships broken. Here's something four-year-olds know: Media that's targeted at you but doesn't include you may not be worth sitting still for. Those are things that make me believe that this is a one-way change. Because four year olds, the people who are soaking most deeply in the current environment, who won't have to go through the trauma that I have to go through of trying to unlearn a childhood spent watching Gilligan's Island, they just assume that media includes consuming, producing and sharing.
It's also become my motto, when people ask me what we're doing--and when I say "we" I mean the larger society trying to figure out how to deploy this cognitive surplus, but I also mean we, especially, the people in this room, the people who are working hammer and tongs at figuring out the next good idea. From now on, that's what I'm going to tell them: We're looking for the mouse. We're going to look at every place that a reader or a listener or a viewer or a user has been locked out, has been served up passive or a fixed or a canned experience, and ask ourselves, "If we carve out a little bit of the cognitive surplus and deploy it here, could we make a good thing happen?" And I'm betting the answer is yes.
Thank you very much.
The Alpha Geeks
In 1950, Dr. Seuss published a book called “If I Ran the Zoo.” It contained the sentence: “I’ll sail to Ka-Troo, and bring back an IT-KUTCH, a PREEP, and a PROO, a NERKLE, a NERD, and a SEERSUCKER, too!” According to the psychologist David Anderegg, that’s believed to be the first printed use of the word “nerd” in modern English.
David Brooks
The next year, Newsweek noticed that nerd was being used in Detroit as a substitute for “square.” But, as Ander-egg writes in his book, “Nerds,” the term didn’t really blossom onto mass consciousness until The Fonz used it in “Happy Days” in the mid- to late-1970s. And thus began what you might call the ascent of nerdism in modern America.
At first, a nerd was a geek with better grades. The word described a high-school or college outcast who was persecuted by the jocks, preps, frat boys and sorority sisters. Nerds had their own heroes (Stan Lee of comic book fame), their own vocations (Dungeons & Dragons), their own religion (supplied by George Lucas and “Star Wars”) and their own skill sets (tech support). But even as “Revenge of the Nerds” was gracing the nation’s movie screens, a different version of nerd-dom was percolating through popular culture. Elvis Costello and The Talking Heads’s David Byrne popularized a cool geek style that’s led to Moby, Weezer, Vampire Weekend and even self-styled “nerdcore” rock and geeksta rappers.
The future historians of the nerd ascendancy will likely note that the great empowerment phase began in the 1980s with the rise of Microsoft and the digital economy. Nerds began making large amounts of money and acquired economic credibility, the seedbed of social prestige. The information revolution produced a parade of highly confident nerd moguls — Bill Gates and Paul Allen, Larry Page and Sergey Brin and so on.
Among adults, the words “geek” and “nerd” exchanged status positions. A nerd was still socially tainted, but geekdom acquired its own cool counterculture. A geek possessed a certain passion for specialized knowledge, but also a high degree of cultural awareness and poise that a nerd lacked.
Geeks not only rebelled against jocks, but they distinguished themselves from alienated and self-pitying outsiders who wept with recognition when they read “Catcher in the Rye.” If Holden Caulfield was the sensitive loner from the age of nerd oppression, then Harry Potter was the magical leader in the age of geek empowerment.
But the biggest change was not Silicon Valley itself. Rather, the new technology created a range of mental playgrounds where the new geeks could display their cultural capital. The jock can shine on the football field, but the geeks can display their supple sensibilities and well-modulated emotions on their Facebook pages, blogs, text messages and Twitter feeds. Now there are armies of designers, researchers, media mavens and other cultural producers with a talent for whimsical self-mockery, arcane social references and late-night analysis.
They can visit eclectic sites like Kottke.org and Cool Hunting, experiment with fonts, admire Stewart Brand and Lawrence Lessig and join social-networking communities with ironical names. They’ve created a new definition of what it means to be cool, a definition that leaves out the talents of the jocks, the M.B.A.-types and the less educated. In “The Laws of Cool,” Alan Liu writes: “Cool is a feeling for information.” When someone has that dexterity, you know it.
Tina Fey, who once was on the cover of Geek Monthly magazine, has emerged as a symbol of the geek who grows into a swan. There is now a cool geek fashion style, which can be found on shopping sites all over the Web (think Japanese sneakers and text-laden T-shirts). Schwinn now makes a retro-looking Sid/Nancy bicycle, which is sweet and clunky even though it has a faux-angry name. There are now millions of educated-class types guided by geek manners and status rules.
The news that being a geek is cool has apparently not permeated either junior high schools or the Republican Party. George Bush plays an interesting role in the tale of nerd ascent. With his professed disdain for intellectual things, he’s energized and alienated the entire geek cohort, and with it most college-educated Americans under 30. Newly militant, geeks are more coherent and active than they might otherwise be.
Barack Obama has become the Prince Caspian of the iPhone hordes. They honor him with videos and posters that combine aesthetic mastery with unabashed hero-worship. People in the 1950s used to earnestly debate the role of the intellectual in modern politics. But the Lionel Trilling authority-figure has been displaced by the mass class of blog-writing culture producers.
So, in a relatively short period of time, the social structure has flipped. For as it is written, the last shall be first and the geek shall inherit the earth.
Paul Krugman is off today.
Music blogs: The new wall of sound
Technology may have made it simple to obtain digital music, but it hasn't provided an easy way to sift through millions of tracks to find the tunes we like.
The Internet has, however, connected music fans to a legion of hardcore aficionados who help steer people to new music. Think of Barry, Jack Black's rock-addicted character from the filmHigh Fidelity, with a blog.
Stereogum founder Scott Lapatine has had to fend off accusations that his blog is going corporate.
(Credit: Stereogum)The difference is that some of today's most popular music bloggers may someday be worth more than Barry ever dreamed of earning in that record store. Music blogs are nearly as old as the Web, but the past year has brought unprecedented growth, influence, and dollars to the sector as people look for help discovering new music. Now, the most popular blogs, such asStereogum, BrooklynVegan, and Pitchfork, look less and less like Internet fanzines and more like tech start-ups.
Last month, Stereogum was sold to social-media site Buzznet, while Pitchfork made a splashy foray into music videos that spurred observers to call the site the "new MTV." Music blogs are organizing concerts, being quoted on television, and releasing independent albums--just like a record label. The changes have spurred some to declare there is no limit to how far the blogs can go. Others fear they might lose their edge if they go corporate.
"With success come changes," said Yancey Strickler, eMusic's editorial director and a longtime observer of the music blogosphere. "The way these things normally go is you'll start to generate a lot of attention, and it gets harder to just keep writing a music blog. It can become more of a managerial role and less about curation and finding interesting ways to discover music."
If some music bloggers are overwhelmed by success, it's because they never planned for it. Pitchfork was launched in 1995 by a then-teenage Ryan Schreiber, who wrote from his parents' basement. Stereogum was started in 2003 as a workplace distraction for founder Scott Lapatine.
Hardly any were trained writers or music-industry veterans. They lured readers through wit, encyclopedic knowledge, and a hunk-of-burning love for music.
The music blogs also didn't try to cater to mass audiences--at least at first. They focused on niches. For example, BrooklynVegan developed a reputation for being the must-read blog for concert information in New York. At Pitchfork, Schreiber was early in covering independent music; his site is now famous for spotting new talent, including the band Arcade Fire.
Another sign of how far the blogs have come: A year ago, some of the big record companies were sending "cease and desist" letters to blogs that posted unauthorized MP3 files to their sites. Now, Strickler said, many of those same companies plead with the blogs to host their music.
How big is too big?
Gerd Leonhard, the tech sector's self-described media futurist, argues that the top music blogswill use their popularity and influence to build empires.
founder, Stereogum
"The leading music blogs will become what used to be called record labels," Leonhard wrote in a blog last month. "The people running them will be those sharp, tuned-in, hyper-networked and resourceful BlogJs formerly known as bloggers...these disruptors, thought leaders, and influencers will be our future broadcasters."
To this point, there's little chance Universal or EMI feel threatened. Pitchfork sees 1.5 million unique users per month, while most other music blogs only see a fraction of that. Regardless, Leonhard says there is nothing to keep the blogs from expanding into other areas such as signing artists, selling downloads, and promoting concerts.
Some of the blogs have already begun doing much of this. Last July, Stereogum issued a digital album, OKX, a tribute to the 10th anniversary of Radiohead's classic OK Computer. Pitchfork has hosted a music festival in Chicago every year since 2005. Schreiber has even made the jump to online video with the launch last month of Pitchfork.tv, which hosts music-related clips.
In the site's first week, more than 1 million videos were viewed and critics have given the site a thumb's up.
deputy managing editor,
Rolling Stone
But if they grow too big or allow corporate America to hijack their editorial content, couldn't these sites lose credibility with their young readers?
Even before Buzznet acquired Stereogum, the blog had strong ties to big business. Among the site's backers was the Pilot Group, an investment firm headed by former AOL honcho Bob Pittman. The real trouble for Stereogum came after Buzznet bought it. That was when it was reported that Universal Music Group was a Buzznet investor. To some observers, this meant that one of the major music companies was now in a position to influence Stereogum's editorial content.
Scott Lapatine, the site's founder and editor in chief, didn't want to delve too deeply into such criticism but did say there's no way anyone except him is going to steer the direction of editorial content. "I'm still running the site," Lapatine said. "A lot of what was reported about the sale was inaccurate. Our editorial isn't going to change."
Should Rolling Stone watch its back?
The bloggers interviewed said they have absolutely no intentions of trying to replacing the record companies. But how about knocking off Rolling Stone as the big daddy of music publications?
Well, the truth is, the iconic music magazine doesn't hold much sway with the bloggers.
"I'm kind of in the minority of my friends or anyone I know," Lapatine said. "I'm the only one who reads Rolling Stone or any of the music magazines."
Nathan Brackett, Rolling Stone's deputy managing editor, doesn't blink. He says there isn't any blog out there that can rival his magazine's readership or level of journalism.
"I wouldn't call what they do as writing," Brackett said. "The blogs do the really quick 50-word update on what a band's doing. They'll write about (singer) Lilly Allen releasing a new EP or (that the band) Man Man is preparing an album. The way Rolling Stone competes is we pick up the phone and bring original reporting. We take advantage of our access. Most blogs don't have the staffs to pick up the phone."
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